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Bug: "Balanced" maps
12-05-2014, 03:49 AM
Post: #1
Bug: "Balanced" maps
Ok, so, I've been in a couple 4v4 lately where the so called balanced map is not at all balanced, making for huge issues.

In the first game, we found our side blocked by monsters, whereas, the opposing side had players that could get out due to map not being exactly the same, stars could be 1 closer or further for each player. As it turned out, the other side had better map!

In the second game, the same issue has surfaced. So, I personally believe a balanced map should be, well balanced! Otherwise, it's more a random map. All players should have the same opportunity on a balanced map. It's a bug to me. I thought I had posted this, but apparently did not.

GC ID: E45y Rid3r
Season 1 Saturn Division Champion
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12-05-2014, 05:53 AM
Post: #2
RE: Bug: "Balanced" maps
Extra info for Rocco.

I was in these same two games, just want to elaborate on what's inbalanced.
Map is a massive spiral, the systems in the arms are balanced, but some of the stars placements relative to each other can be off by 1 parsecs compared to other arms.

I'm guessing it's due to rounding off, especially on a massive map. Issue is not a big deal on a cluster, but in a spiral where you have very limited systems to expand on within fuel range.. It's a problem.
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12-05-2014, 05:56 AM
Post: #3
RE: Bug: "Balanced" maps
Yes; I have a bug report from Easy he sent in a few weeks ago. I have not looked into it yet.
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12-05-2014, 05:57 AM
Post: #4
RE: Bug: "Balanced" maps
Aha! I didn't post, I submitted bug report. I thought I did something for this!

GC ID: E45y Rid3r
Season 1 Saturn Division Champion
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